View all by Linkronny
Linkronny
Follow Linkronny
Follow
Following Linkronny
Following
Add To Collection
Collection
Comments
Devlog
Chaosector
←
Return to Chaosector
Devlog
Bestiary WIP
September 07, 2024
by
Linkronny
1
WIP on my game's bestiary system, which can be utilized in the test room to spawn any enemy the player has encountered to test item builds...
Continue reading
Chaosector - item additions 24 Aug 2024
August 24, 2024
by
Linkronny
1
Progress on some of the items/mechanics requested, looking forward to implementing more! (Thank you for the fun ideas!)...
Continue reading
Today's boss addition
July 20, 2024
by
Linkronny
1
For today's boss addition: a tree with feet...
Continue reading
Another day of chaotic builds
June 29, 2024
by
Linkronny
1
My game's builds may get too chaotic at times (Items you find are random, there's currently 500+ items)...
Continue reading
Snow biome for my co-op roguelite arena
June 08, 2024
by
Linkronny
1
WIP on a new snowy biome for my co-op roguelite arena, tried a dim terrain just so one can still see hazards...
Continue reading
More weapon appearances
June 01, 2024
by
Linkronny
1
Some more basic-attack visuals (melee/ranged) for my co-op roguelite arena, various weapons have their own special effects, and with more designs on the way!...
Continue reading
Loadout screen for my game
May 18, 2024
by
Linkronny
1
Progress on the loadout screen, each loadout will allow players to start a run with certain enhancements, these loadouts (and more to come) will be unlockable by playing!...
Continue reading
Portal transitions
April 27, 2024
by
Linkronny
1
Demonstration of the portal transition into other biomes for Chaosector...
Continue reading
Number displays for damage dealt/taken
April 20, 2024
by
Linkronny
1
Added display numbers to show damage dealt/taken in Chaosector, these values also change appearance depending on how large the values are!...
Continue reading
Updates for my co-op roguelite arena
April 13, 2024
by
Linkronny
1
Update showcase for my co-op roguelite arena, with some reworked GUI elements, upcoming items/synergies, visual effects, and more on its way!...
Continue reading
A little multiplayer showcase of my game
February 24, 2024
by
Linkronny
1
A showcase to display the multiplayer aspects of my game, with the right teamwork you can overcome the threats of Chaosector!...
Continue reading
Different melee animations depending on the weapon
February 03, 2024
by
Linkronny
1
A little demonstration to showcase the different animations for some of the weapons one can acquire in Chaosector...
Continue reading
Hit effects and freeze frames WIP
January 20, 2024
by
Linkronny
1
Hit effects and freeze frame WIP for Chaosector (my co-op roguelite arena) to add more impact onto some of the attacks...
Continue reading
Random terrain and enemy pathing WIP for my co-op rogue-lite arena
January 06, 2024
by
Linkronny
1
Here is a slight preview on the work carried out showcasing the work-in-progress terrain generation and enemy path-findings...
Continue reading
A synergy indicator for the items you collect
December 23, 2023
by
Linkronny
1
Working on a little feature that will let players know whether an item they find synergizes with something they have collected already, empowering their arsenal for possibly the better!...
Continue reading
Sneak peak: multiplayer roguelite arena
November 25, 2023
by
Linkronny
4
I have been working on this project for some time and wanted to share some of the progress and re-introduce the game Chaosector is a game that can be played with up to four players, collect powers fro...
Continue reading
Chaosector: a multiplayer roguelike arena
October 02, 2022
by
Linkronny
1
#introduction
Started as a game for just me and my friends, but ended up turning it into a bigger project! I introduce you to Chaosector, a multiplayer roguelike arena with hundreds of items to aid you in your jour...
Continue reading